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Revised main screen UI. I designed all UI elements. Background art by Stephen Nosse. Character © Mondo Media

The Events panel showed players what live events were currently running, the number of participants, and entry cost. In addition to building the UI assets, I created the Event banner artwork using a combination of existing game assets, original artwork, and character assets supplied by Mondo Media.

Accuracy panel showing player stats and current world-specific vehicle and slingshot configuration.

Events Announcement popup. I created the UI assets, as well as the Event banners and in-game advertisements.

  Revised main screen UI. I designed all UI elements. Background art by Stephen Nosse. Character © Mondo Media
  The Events panel showed players what live events were currently running, the number of participants, and entry cost. In addition to building the UI assets, I created the Event banner artwork using a combination of existing game assets, origina
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  Accuracy panel showing player stats and current world-specific vehicle and slingshot configuration.
  Events Announcement popup. I created the UI assets, as well as the Event banners and in-game advertisements.